Classic pixel snow - WIP

Show off your mod creations or just a work in progress.
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BadLuckBurt
Posts: 948
Joined: Sun Nov 05, 2017 8:30 pm

Classic pixel snow - WIP

Post by BadLuckBurt »

This mod is an attempt to recreate the pixel snow from classic Daggerfall and is a work in progress. You can make the snow bigger by playing with the min and max particle size settings, Unity's particle system apparently scales particles according to screensize so I'm not sure if my settings work for everybody, feedback would be appreciated.

If your snow is still too big for your taste with the smallest settings, let me know and I will change it to go lower. You can either report it on Github or post in this thread.

The settings might seem like high values but they are divided by 100000. This was necessary to reach the required accuracy, it is a fraction of your screensize.

How to use

Download the zip file for your platform, extract it somewhere and then place the .dfmod file in DaggerfallUnity_Data/StreamingAssets/Mods
Activate the mod in the Daggerfall Unity launcher and choose the desired snow size and particle amount in the Settings.

https://github.com/BadLuckBurt/blb-pixe ... s/tag/v1.0
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

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Ninelan
Posts: 187
Joined: Wed Jun 30, 2021 10:30 am
Location: Under your bed
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Re: Classic pixel snow - WIP

Post by Ninelan »

Finally, pixel snow!
You can support me and in turn my art on my Patreon.
https://www.patreon.com/fireflyness

yabay
Posts: 149
Joined: Wed Aug 14, 2019 11:32 am
Location: Russia

Re: Classic pixel snow - WIP

Post by yabay »

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Last edited by yabay on Fri Apr 01, 2022 3:27 am, edited 1 time in total.

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BadLuckBurt
Posts: 948
Joined: Sun Nov 05, 2017 8:30 pm

Re: Classic pixel snow - WIP

Post by BadLuckBurt »

yabay wrote: Wed Mar 16, 2022 11:55 am Thanks!
It seems to me that it is necessary to exclude the animation of the snow flake breaking when it touches the ground.
You're welcome and you have a point there, I never thought about doing that but I will see about adding a setting for it. Its just a sub particle system so I should be able to turn it off. May take some time but expect it sometime later this week
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

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