Hello, I'm getting DFU crashes once to twice a day. Something about the instruction referencing a memory address that could not be read.
What would be the best way for me to help you trouble shoot it? I've attached the latest crashlog.
Access Violation Error Crashes
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Access Violation Error Crashes
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- Crash_2022-04-23_215704824.zip
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- pango
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Re: Access Violation Error Crashes
Did you upgrade to 0.13.5 by overwriting 0.13.4? Because it's not the recommended way of upgrading.
I find it suspicious that one thread was executing EnhancedSky.Noise.Generate() at the time of the crash, does that happen during each crash?
What releases of the different mods are you using? I wonder if they're all compatible with 0.13.5
Variants of this message happen several times during mods loading, not sure what it means.
Not sure in what mod it happens, but doesn't look good, and spams the logs:
I find it suspicious that one thread was executing EnhancedSky.Noise.Generate() at the time of the crash, does that happen during each crash?
What releases of the different mods are you using? I wonder if they're all compatible with 0.13.5
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ModManager - started loading mod: Distant Terrain
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error (234): The type or namespace name `PostProcessing' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?
Error (): Object reference not set to an instance of an object
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Fallback handler could not load library F:/Daggerfall Unity/DU Main Files/dfu_windows_64bit-v0.13.4-beta/DaggerfallUnity_Data/Mono/data-0000000281195950.dll
Code: Select all
NullReferenceException: Object reference not set to an instance of an object
at SpellcastStudios.TODBackgrounds.TODBackgrounds+BackgroundScreen.Update () [0x0001c] in <de3559f715a84711b0cd68575febb266>:0
at SpellcastStudios.TODBackgrounds.TODBackgrounds.LateUpdate () [0x0000b] in <de3559f715a84711b0cd68575febb266>:0
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Re: Access Violation Error Crashes
I have a similar problem
Were you able to identify or fix it?
Code: Select all
NullReferenceException: Object reference not set to an instance of an object
at SpellcastStudios.TODBackgrounds.TODBackgrounds+BackgroundScreen.Update () [0x0001c] in <73e3768dc62c4853b83859d975aac530>:0
at SpellcastStudios.TODBackgrounds.TODBackgrounds.LateUpdate () [0x0000b] in <73e3768dc62c4853b83859d975aac530>:0
- Arneb
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Re: Access Violation Error Crashes
Spellcast Studios is Josh Camas stuff.
Do you have Better Ambiance enabled, by any chance?
Do you have Better Ambiance enabled, by any chance?