Arneb wrote: ↑Tue Jun 07, 2022 12:17 pm
Very possible, since I'm trying to be "creative" with my Harpy Nest block:
Another one dives into the deep-end I see
Ralzar did the same thing. I have never really sat down to figure out the different model sets but that might be in part what you have to do to make it easier on yourself.
If you find an existing dungeon block that uses a lot of the pieces you want to use, load that into the World Data editor and take a look at how those models are arranged together.
Those octagonal passages aren't the easiest to start with I think. Also keep in mind that most models are interchangeable within a set, it's kind of hard to explain but if you open up Daggerfall Modeling and use this list
https://github.com/BadLuckBurt/dfu-data ... -names.ods, the later entries are for dungeon models mostly. It's not finished but I work on filling it out when I feel like it.
For example, if you check 62400-62409 and 62500-62509 you'll see the descriptions match up so
'in theory' (emphasizing the theory bit, this is Daggerfall after all) it should be possible to just change the IDs in the RDB.json and get a different 'look'. I know this is not directly useful but it's probably good to know regardless.