Angled doors can be hard to click [RESOLVED 0.10.18]

User avatar
pango
Posts: 2543
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Angled doors can be hard to click

Post by pango »

I see it now;)

There's a remaining problem with grounded doors, they have to be struck in the middle.
It was quite natural to do so, bit I confirm that if click near the bottom or near the top, they indeed do not activate.
grounded door collider.jpg
grounded door collider.jpg (51.66 KiB) Viewed 382 times
Attachments
SAVE28.zip
(198.88 KiB) Downloaded 16 times
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
Interkarma
Posts: 5746
Joined: Sun Mar 22, 2015 1:51 am

Re: Angled doors can be hard to click

Post by Interkarma »

That one is interesting, it should be symmetric on X-Z. I'll take a look at this case later, cheers!

User avatar
pango
Posts: 2543
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Angled doors can be hard to click

Post by pango »

Axis look okay (X going to the left of the door, Y going to the top, Z going in front), but the door size Y and Z look swapped...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
pango
Posts: 2543
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Angled doors can be hard to click

Post by pango »

I submitted a PR
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

User avatar
pango
Posts: 2543
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Angled doors can be hard to click

Post by pango »

This should be fixed by 0.10.18
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Locked