Clothing & Cleanliness a Mod suggestion
Posted: Tue Jul 05, 2022 10:17 pm
The idea is simple.
Make clothing have a reason to exist in Daggerfall.
I don't mean armor or protective gear, I mean clothing.
Clothing to the most part is decoration unless you consider the "climate and calories" mod.
In this mod concept all clothing has new stats that affect your reputation and interaction with various classes within the world of Daggerfall. You wont be allowed to see the King in worn and dirty clothing or a party quest likewise. This mod makes having a spare set of clean everyday clothing a necessity.
It also has the side effect of needing to add a "bath house"/ "washroom" mod to clean up in. Possibly an option when interacting with the inn keep. Magic could add a "mend" or "clean" spell to accomidate the need.
Other considerations is that clothing found on corpses in dungeons; if they were worn, as default they are dirty and damaged depending on the creature it came off of. If it was a dress found in addition to the regular clothes it can be clean.
By itself the mod is for immersion only.
New suggested stats are as follows.
Worn/New - already exists. I'm not sure how this works with reputation if at all.
Dirty/Clean - If you are dirty people treat you as though you have less reputation reguardless of class.
Rare/common - This affects interaction with upper and lower society. Upper class treats you better with rare clothing than common clothing and vice versa.
Exposed/Modest - This affects how people treat you. Without clothing you are always considered exposed. This one is for all that revealing clothing you find. I get the indication half are meant for formal parties and the other for appearance. The formal stuff would be meant for upper class interaction and the other for lower classes.
Geared/Unequiped - This is in relation to how much armor/battle gear you are wearing. Many priest will not speak with a fighter if their god looks down on violence. Fighters will look for individuals with their own gear. Kings may not speak to those they see as a threat of violence if they need a peacefull quest taker.
That's my idea for an immersion mod that makes clothing a necessity in Daggerfall.
Basicly "you dress to impress".
Make clothing have a reason to exist in Daggerfall.
I don't mean armor or protective gear, I mean clothing.
Clothing to the most part is decoration unless you consider the "climate and calories" mod.
In this mod concept all clothing has new stats that affect your reputation and interaction with various classes within the world of Daggerfall. You wont be allowed to see the King in worn and dirty clothing or a party quest likewise. This mod makes having a spare set of clean everyday clothing a necessity.
It also has the side effect of needing to add a "bath house"/ "washroom" mod to clean up in. Possibly an option when interacting with the inn keep. Magic could add a "mend" or "clean" spell to accomidate the need.
Other considerations is that clothing found on corpses in dungeons; if they were worn, as default they are dirty and damaged depending on the creature it came off of. If it was a dress found in addition to the regular clothes it can be clean.
By itself the mod is for immersion only.
New suggested stats are as follows.
Worn/New - already exists. I'm not sure how this works with reputation if at all.
Dirty/Clean - If you are dirty people treat you as though you have less reputation reguardless of class.
Rare/common - This affects interaction with upper and lower society. Upper class treats you better with rare clothing than common clothing and vice versa.
Exposed/Modest - This affects how people treat you. Without clothing you are always considered exposed. This one is for all that revealing clothing you find. I get the indication half are meant for formal parties and the other for appearance. The formal stuff would be meant for upper class interaction and the other for lower classes.
Geared/Unequiped - This is in relation to how much armor/battle gear you are wearing. Many priest will not speak with a fighter if their god looks down on violence. Fighters will look for individuals with their own gear. Kings may not speak to those they see as a threat of violence if they need a peacefull quest taker.
That's my idea for an immersion mod that makes clothing a necessity in Daggerfall.
Basicly "you dress to impress".