Map of the Protectorate of Betony
- Cliffworms
- Posts: 209
- Joined: Sun Dec 30, 2018 6:24 pm
- Location: Québec
Map of the Protectorate of Betony
To view it in higher resolution : https://flic.kr/p/2nGuuRu
This was done using Campaign Cartographer 3 and uses Basic Roads' roads and World of Daggerfall's POIs as a complement to the in-game locations.
Thanks to Ninelan for the Betony banner!
That was a lot of fun to make. Maybe I'll try my hand at other regions as well, though maybe less detailed for the larger regions. Betony has the advantage of being spacious and not have too many locations.
Cheers.
- TacticalTrickery
- Posts: 36
- Joined: Tue Jan 11, 2022 9:22 pm
- Location: Shores of the Iliac
- Contact:
Re: Map of the Protectorate of Betony
HOLY... Excuse the gloom, indeed.
Please do! TT (a person w/ a fondness for maps, as you can probably tell, lol)Cliffworms wrote: ↑Thu Aug 25, 2022 1:21 pm That was a lot of fun to make. Maybe I'll try my hand at other regions as well...
ENEMY SPELLBOOK @Nexus: Yellow-square spam, be gone!!
Ancient African proverb: To go fast, go alone. To go far, go together. ~ Humanity's greatest strength is in each other... don't waste it.
Ancient African proverb: To go fast, go alone. To go far, go together. ~ Humanity's greatest strength is in each other... don't waste it.
- WhiskeyTangoWoodElf
- Posts: 14
- Joined: Thu Jul 16, 2020 3:16 pm
Re: Map of the Protectorate of Betony
This looks wonderful! Do keep it up for other regions.
Would it be possible to import maps like this into the game as a mod? Have a nice over map, then as you select each region, you get something similar to what you have made. Features like places appearing once you visit or know if they and zooming could be implemented.
Would it be possible to import maps like this into the game as a mod? Have a nice over map, then as you select each region, you get something similar to what you have made. Features like places appearing once you visit or know if they and zooming could be implemented.
- Cliffworms
- Posts: 209
- Joined: Sun Dec 30, 2018 6:24 pm
- Location: Québec
Re: Map of the Protectorate of Betony
Thanks for the feedback!
In theory, it's possible to replace the map textures from the world map. The problem lies into making sure each location are exactly on the map pixels and, considering the number of locations, that would be hell to map out!
Since it's so small and barren, I decided to draw the Cybiades :
In theory, it's possible to replace the map textures from the world map. The problem lies into making sure each location are exactly on the map pixels and, considering the number of locations, that would be hell to map out!
Since it's so small and barren, I decided to draw the Cybiades :