[WIP] Future Shock Weapons

Show off your mod creations or just a work in progress.
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thenameisthegame
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Joined: Sun Feb 19, 2023 10:02 pm

Re: [WIP] Future Shock Weapons

Post by thenameisthegame »

I suspect you're right, I was a bit careless when I posted as I forgot to check with no other mods on.

I've extensively tested last night with Improved Interior Lighting and Darker Dungeons disabled and couldn't get the issue to occur again. I'm currently checking with load order changes to see if I can avoid it that way then will check which of the two is potentially causing a conflict if nothing works on that front.

It's very minor, but I'd like to narrow it down still! When the issue was consistently occurring I had FSW in between IIL and DD. With IIL the highest on the list. If perfect compatibility is just a matter of load order, that means less work for modders!

EDIT: Something seems to be interacting with IIL, or maybe it's something in IIL that's interacting with FSW. No load order fixes it. It's not the first quirk I've seen caused by IIL, but I'd say it has to be somewhere in there that things get changed.

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