Realistic Money
Posted: Wed Nov 09, 2022 4:12 pm
In daggerfall 400 gold pices is 1kg
Seen here https://en.uesp.net/wiki/Daggerfall:Banks
In real life the value of a Daggerfall gold coin is . . .
1kg of gold in July of 1996 is 13402.6. Which makes 1 coin = 33.5$ or dollar inflation up to 59.60.
1kg of gold in November of 2022 is 54900. which makes 1 coin = 137$
Although the above values is nice for fictional to real life conversion of GOLD it does not equate to the value of the money itself to the citizens of the Daggerfall game.
Within the game Gold may hold a vastly different value in a world where magic and dragons exist. To this end the value of the gold may be hinted at by the cost of basic everyday needs. Essentially finding the cost of an equivalent item in real life and compare it to the cost within Daggerfall.
I'm not going to suggest to rework the value system. Just to convert what was once only gold down to lowest denominator so there could be coins of a higher value. Example, 1 (old gold) is now a copper coin. 10 (old gold) is a silver coin. and 100 (old gold) is now equal to new value of 1 gold coin. This way the heavier weight of gold is applied to the most expensive coins.
The above system is whats called a base-10 system which is easy to grasp and use as USD and GBP use it.
Historicaly on the other hand a base-12 system is more appropiate but also rightly weird.
What do you think would be a proper replacment?
Seen here https://en.uesp.net/wiki/Daggerfall:Banks
In real life the value of a Daggerfall gold coin is . . .
1kg of gold in July of 1996 is 13402.6. Which makes 1 coin = 33.5$ or dollar inflation up to 59.60.
1kg of gold in November of 2022 is 54900. which makes 1 coin = 137$
Although the above values is nice for fictional to real life conversion of GOLD it does not equate to the value of the money itself to the citizens of the Daggerfall game.
Within the game Gold may hold a vastly different value in a world where magic and dragons exist. To this end the value of the gold may be hinted at by the cost of basic everyday needs. Essentially finding the cost of an equivalent item in real life and compare it to the cost within Daggerfall.
I'm not going to suggest to rework the value system. Just to convert what was once only gold down to lowest denominator so there could be coins of a higher value. Example, 1 (old gold) is now a copper coin. 10 (old gold) is a silver coin. and 100 (old gold) is now equal to new value of 1 gold coin. This way the heavier weight of gold is applied to the most expensive coins.
The above system is whats called a base-10 system which is easy to grasp and use as USD and GBP use it.
Historicaly on the other hand a base-12 system is more appropiate but also rightly weird.
What do you think would be a proper replacment?