Running Daggerfall Unity on a UHD 600 Graphics laptop

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pango
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Re: Running Daggerfall Unity on a UHD 600 Graphics laptop

Post by pango »

haloterm wrote: Mon Jan 09, 2023 7:42 am Thanks for this hint. Maybe this option could be made un-hidden in later versions?
This changes the way textures are loaded, so it may not be trivial to change that on the fly (maybe with a variant of reset_assets command?)
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