DFU 0.14.5, no mods, Windows 10
settings.ini
GeneralBillboardShadows = True
NatureBillboardShadows = True
Load this save - no mods enabled - and turn a bit to the left or right, and the tree shadows will disappear.
Can someone replicate it please?
EDIT: It seems it happens only on some locations and its time of a day independent.
1st, pls someone load this save and test it. If confirmed, we can think on why it happens in some regions and not the other ones. Thank you
Disapearing nature shadows
- King of Worms
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Disapearing nature shadows
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- pango
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Re: Disapearing nature shadows
Yup, I could replicate it easily. Shadows only appear if I look almost straight west or straight east.
In other locations it gets worse, and shadows only appear in one of the two cases.
And in high quality settings, shadows may only disappear partially, starting from furthest (matching shadowmask cascade?)
Maybe there has been some regression, and since nature billboard shadows is no longer the default it passed below radars?
In other locations it gets worse, and shadows only appear in one of the two cases.
And in high quality settings, shadows may only disappear partially, starting from furthest (matching shadowmask cascade?)
Maybe there has been some regression, and since nature billboard shadows is no longer the default it passed below radars?
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Re: Disapearing nature shadows
Im quite sure its regression, I use the nature shadows all the time and just noticed it recently, after I went to 0.14.5
What makes it also hard to spot is the fact that in some regions this issue does NOT happen..
I pray to gods this can be solved. I really like the nature shadows.
If it helps anything, I can name some regions (with saves) where the problem does not occur.
What makes it also hard to spot is the fact that in some regions this issue does NOT happen..
I pray to gods this can be solved. I really like the nature shadows.
If it helps anything, I can name some regions (with saves) where the problem does not occur.
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- pango
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Re: Disapearing nature shadows
The perfect time to use Git bisect then! It points at commit 84e155af (PR), which consists of one big performance rewrite of DaggerfallBillboardBatch.cs
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Re: Disapearing nature shadows
Thanks for this Pango, this IK comment on git is scary to me:
I hope someone is able to fix this, before IK removes the whole functionalityShadows on nature flats are essentially deprecated since 0.13 however. I left option in settings.ini, but it's not something I see a lot of need to support. If not possible to patch this, then I'll just remove option entirely.
Please... Woods looks so barren without this. Removing shadows was not a good idea, it started with implementation of DOF, which is one of the most toxic effects invented, alongside with blur :X and shadows were removed because DOF did not work properly with them. That was unfortunate. Yes, they are not perfect, but do work nicely and add to the atmosphere and depth of a game.
Fingers crossed, because this would be really sad...
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Re: Disapearing nature shadows
Maybe the creator of that commit Andrew-raphael-lukasik could look at that, as he knows what he actually scripted there, so it would be easier for him to detect the issue?
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