Daggerfall modding as a programming exercise

Discuss modding questions and implementation details.
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legion
Posts: 11
Joined: Sun Mar 25, 2018 5:06 pm

Daggerfall modding as a programming exercise

Post by legion »

I am trying to learn coding and I have no programming experience at all. Programming tutorials bore me to death but if I were to make a Daggerfall mod, I would be a lot more interested and might see it through. I am thinking of doing a quest chain with many layers and different outcomes.

Do you think starting with C# is a good path for understanding fundamental programming concepts, or is it outdated in favor of newer languages like Python? I have no idea what I'm talking about but I need a fun interesting project to jumpstart my career in tech.

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Magicono43
Posts: 1141
Joined: Tue Nov 06, 2018 7:06 am

Re: Daggerfall modding as a programming exercise

Post by Magicono43 »

Just start something and go from there, first start by copying others and it eventually will built up from there with time.

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