Mod idea: "DaggerFUEL", an open-world racing RPG inspired by FUEL, once the closest runner-up to Daggerfall in map size.

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
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Daggerpaws
Posts: 9
Joined: Thu May 16, 2019 4:12 am

Mod idea: "DaggerFUEL", an open-world racing RPG inspired by FUEL, once the closest runner-up to Daggerfall in map size.

Post by Daggerpaws »

An open-world, open-environment, racing game inspired by FUEL by Asobo Studios, taking place in the giant map from Elder Scrolls II Daggerfall, featuring racing "quests" of various types (checkpoint race, lap race, raid, endurance, lap/checkpoint knock-out, etc) taking place in the existing map structure, perhaps compatible with or requiring the roads mod. Would likely be much easier to port into the Daggerfall Unity engine than to port into the FUEL engine, given the map's size. Done correctly, by a competent individual or group, this could be a fairly simple matter. This mod could nest in with the Daggerfall questline, in a "racer's guild". Vehicles could either be original, based on FUEL vehicles, or based on various Elder Scrolls land transport modes.

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