Daggerfall Unity 0.16.1 Release Candidate

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Interkarma
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Daggerfall Unity 0.16.1 Release Candidate

Post by Interkarma »

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Daggerfall Unity 0.16.1 Release Candidate now available! This release has many localization improvements, such as IME input for CJK keyboards and snazzy dynamic glyph loading. Translators no longer need to setup a whole alphabet file ahead of time, which also means startup is faster for languages with a large number of characters (e.g. Chinese/Japanese/Korean).

There are loads of small fixes for text that wasn't properly localized. Nothing here should have significant impact to mods compared to previous version, but recommend mod creators test their mods against this release in preparation for 1.0.

https://github.com/Interkarma/daggerfal ... v0.16.1-rc

높은산_낮은산
Posts: 40
Joined: Mon Apr 17, 2023 11:33 am

Re: Daggerfall Unity 0.16.1 Release Candidate

Post by 높은산_낮은산 »

AWESOME!!!

:D

ArelyWolf
Posts: 1
Joined: Tue Nov 07, 2023 6:59 am

Re: Daggerfall Unity 0.16.1 Release Candidate

Post by ArelyWolf »

There's nothing to criticize. Great.uno online 8-) 8-)

FeMaster
Posts: 66
Joined: Mon Nov 13, 2023 5:33 pm
Location: Chestercroft (Dwynnen)

Re: Daggerfall Unity 0.16.1 Release Candidate

Post by FeMaster »

Cool :D
Shy necromancer

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