Expanded soundscape - help needed

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King of Worms
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Expanded soundscape - help needed

Post by King of Worms »

Hello :)

Anyone here is able and willing to create some framework which will allow us to expand the sounds variety?

Meaning
- more ambient sounds in rotation
- adding sound to actions like female /male jump
- adding sounds to objects like fireplace/fountain etc?

Also, it would be nice to have the ability to run 2 soundtracks at the same time. Why? One is music, one is ambient sounds like https://www.nexusmods.com/daggerfalluni ... posts&BH=0

I really like to mess with sounds, eventho its time consuming... but I have no idea on how to add them ingame :/

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Re: Expanded soundscape - help needed

Post by King of Worms »

meh

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King of Worms
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Re: Expanded soundscape - help needed

Post by King of Worms »

can someone point me to the part of the code I need to expand for this pls?

EDIT: This is basically impossible to do

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