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Expanded soundscape - help needed

Posted: Fri Nov 17, 2023 11:23 am
by King of Worms
Hello :)

Anyone here is able and willing to create some framework which will allow us to expand the sounds variety?

Meaning
- more ambient sounds in rotation
- adding sound to actions like female /male jump
- adding sounds to objects like fireplace/fountain etc?

Also, it would be nice to have the ability to run 2 soundtracks at the same time. Why? One is music, one is ambient sounds like https://www.nexusmods.com/daggerfalluni ... posts&BH=0

I really like to mess with sounds, eventho its time consuming... but I have no idea on how to add them ingame :/

Re: Expanded soundscape - help needed

Posted: Tue Nov 21, 2023 1:45 pm
by King of Worms
meh

Re: Expanded soundscape - help needed

Posted: Thu Nov 23, 2023 7:17 pm
by King of Worms
can someone point me to the part of the code I need to expand for this pls?

EDIT: This is basically impossible to do