A doubt
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A doubt
Hi guys, I just want to know how i can change the order of the words from the itens, like showed on the image below:
Want to put ''Claymore de Ferro'' instead of ''Ferro Claymore, but in the text files i cant find any way to do this
Want to put ''Claymore de Ferro'' instead of ''Ferro Claymore, but in the text files i cant find any way to do this
Shy necromancer
- Jagget
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Re: A doubt
Code: Select all
longWeaponNameFormatString,{1} de {0}
longArmorNameFormatString,{1} de {0}
Daggerfall Russian Translation
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- Posts: 66
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- Location: Chestercroft (Dwynnen)
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- Posts: 66
- Joined: Mon Nov 13, 2023 5:33 pm
- Location: Chestercroft (Dwynnen)
- Jagget
- Posts: 124
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Re: A doubt
File \DaggerfallUnity_Data\StreamingAssets\Text\Internal_Strings.csv
StoresA
GeneralStoresB
WeaponStoresB
ArmorStoresB
LibraryStoresB
AlchemyStoresB
GemStoresB
PawnStoresB
FurnitureStoresB
LivestockStoresB
TavernsA
TavernsB
Note though, to regenerate buildings names, you have to start a new game, or use console command
refresh_buildingnames
Daggerfall Russian Translation
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Re: A doubt
Entendi, porém estruturas com %ef's não mudam quando entro jogo, preciso trocar a posição das frases, por exemplo trocar essa frase:
A:Woodhouse's B:Sundries
A:Sundries B:Woodhouse's
quando eu troco a posição os nomes pessoais não muda junto
perdão o incomodo, realmente sou iniciante e não entendo
A:Woodhouse's B:Sundries
A:Sundries B:Woodhouse's
quando eu troco a posição os nomes pessoais não muda junto
perdão o incomodo, realmente sou iniciante e não entendo
Shy necromancer
- Jagget
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- Joined: Fri Oct 06, 2023 12:28 am
Re: A doubt
Yes, it will always be like that:
StoresA + GeneralStoresB
StoresA + WeaponStoresB
StoresA + ArmorStoresB
StoresA + LibraryStoresB
StoresA + AlchemyStoresB
StoresA + GemStoresB
StoresA + PawnStoresB
StoresA + FurnitureStoresB
StoresA + LivestockStoresB
TavernsA + TavernsB
"%ef" is the name of the owner. You have to have \DaggerfallUnity_Data\StreamingAssets\Text\NameGen.txt translated for that
StoresA + GeneralStoresB
StoresA + WeaponStoresB
StoresA + ArmorStoresB
StoresA + LibraryStoresB
StoresA + AlchemyStoresB
StoresA + GemStoresB
StoresA + PawnStoresB
StoresA + FurnitureStoresB
StoresA + LivestockStoresB
TavernsA + TavernsB
"%ef" is the name of the owner. You have to have \DaggerfallUnity_Data\StreamingAssets\Text\NameGen.txt translated for that
Daggerfall Russian Translation
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- Posts: 66
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- Jagget
- Posts: 124
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Re: A doubt
now i know, but thats what im trying to do, change the order of those phrases,leaving that way its the only way?
Shy necromancer