[MOD] Village of Fishguard

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.Wayton
Posts: 2
Joined: Fri Jan 19, 2024 6:45 am

[MOD] Village of Fishguard

Post by .Wayton »

VILLAGE OF FISHGUARD
https://www.nexusmods.com/daggerfallunity/mods/584

Village of Fishguard adds a fully fleshed out fishing village in northern Betony. consisting of 2 custom blocks it adds the following, 1 Tavern, 1 General Store 12 other houses and buildings needed for the village.

This mod is intended as a bit of a showcase of what DFU can do, when resources like DET and RMB Resource Pack get updated, i'll come back to this and upgrade the village and publish updates including new models and flats that the community publishes.


Lore


Fishguard is a bustling small fishing village that also acts as port where most of the goods from the wider Iliac Bay are imported, as such it is home to the Daggerfall Trading Office in the village's northern half, it is situated on a natural lake rich in freshwater fish built partially above wetlands the northern quarter is mostly on raised foundations and Rickity wooden docks.

Fishguard also includes its own Guard post, marketplace, farms and small details and clutter that help make the place feel alive, in addition there is also some nature in the southern quarter as well as hills with some hidden secrets, should you go adventuring.

Requirements:

RMB Resource Pack : Latest Version
Daggerfall Expanded Textures : Latest Version

Compatibility
Should be compatible with most mods as this adds two whole new custom blocks to make the village,
I only foresee transparent windows having issues due to some interiors not fully matching the exteriors as well as houses being built into hills.
also handpainted models may move some objects used in game including chairs into weird positions.


Special Thanks to the following:
Carademono and Ninelan for creating both of the resources used.
Hazelnut for crafting the Editor
Cliffworms for advice and assistance on how to implement the location. but also for inspiring the mod.

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