Codename DREAM 90s
Posted: Wed Feb 14, 2024 11:40 pm
I had this idea in my mind for a very long time. It was basically the thought of when DREAM is finished, to get back to it and try to make it back to lower pixelated resolution with reduced color space. Its a bit more difficult than I imagined, but thats how it always is
I have found quite optimal balance between resolution and pixels, and also the color space. The textures are basically ready, including all the support textures (normals, height, roughness etc) the NPCs kind of ready as well. It all needs a lot of testing and more work, but its shaping up!
Some more screenshots:
https://imgur.com/a/iSMH74j
This is not a retro mode Its just new textures and point filter set ingame.
I have found quite optimal balance between resolution and pixels, and also the color space. The textures are basically ready, including all the support textures (normals, height, roughness etc) the NPCs kind of ready as well. It all needs a lot of testing and more work, but its shaping up!
Some more screenshots:
https://imgur.com/a/iSMH74j
This is not a retro mode Its just new textures and point filter set ingame.