[WIP] SCAMPs Interiors

Show off your mod creations or just a work in progress.
Post Reply
User avatar
Antiscamp
Posts: 22
Joined: Thu Mar 21, 2019 4:55 pm

[WIP] SCAMPs Interiors

Post by Antiscamp »

The vanilla interiors in the game are quite underwhelming, so I decided to do my part. I am starting with redecorating bookstore interiors. So far, all bookstores in the City of Daggerfall itself have been redecorated. The goal is to continue doing these interiors and then go on to other shops and interior types, much like Taverns Redone.

The bookstores have a clear store area and an area for the owner's family. It's nothing over the top. Everything I've done is lore-friendly and fitting the theme. No additional assets have so far been used, it's all vanilla assets.

The mod began when I entered a small bookstore in Daggerfall and there was one guy sitting on a bucket doing you-know-what and a single bookshelf. Man, it was depressing. I just ahd to help him out, so I gave him a wife, cleaned up his life and made his house and shop much more inviting!

I have a problem with the mod builder that I cannot solve. I add my files to the mod builder but nothing happens and until I get that resolved, I can't publish this as a .dfmod. That is why this beta version is loose files. Drop them in your StreamingAssets/WorldData folder, to uninstall, remove them. I ask you to test this out and tell me what you think. The bookstores I've done are all found in the City of Daggerfall. Ask the people for directions. In the vanilla game, there's a shack with a drunk marked as a Bookstore too but that has been left untouched.
Attachments
SCAMPsBookstores V01.7z
(6.52 KiB) Downloaded 19 times
Last edited by Antiscamp on Wed Mar 20, 2024 10:56 am, edited 1 time in total.

User avatar
Antiscamp
Posts: 22
Joined: Thu Mar 21, 2019 4:55 pm

Re: [WIP] SCAMPs Bookstores

Post by Antiscamp »

2024_03_19_10_34_03.jpg
2024_03_19_10_34_03.jpg (184.39 KiB) Viewed 486 times
2024_03_19_10_31_21.jpg
2024_03_19_10_31_21.jpg (195.45 KiB) Viewed 486 times
2024_03_19_10_29_37.jpg
2024_03_19_10_29_37.jpg (226.13 KiB) Viewed 486 times

User avatar
Antiscamp
Posts: 22
Joined: Thu Mar 21, 2019 4:55 pm

Re: [WIP] SCAMPs Bookstores

Post by Antiscamp »

2024_03_19_10_35_30.jpg
2024_03_19_10_35_30.jpg (191.42 KiB) Viewed 486 times
2024_03_19_10_35_12.jpg
2024_03_19_10_35_12.jpg (206.6 KiB) Viewed 486 times
2024_03_19_10_34_57.jpg
2024_03_19_10_34_57.jpg (216.88 KiB) Viewed 486 times

User avatar
Antiscamp
Posts: 22
Joined: Thu Mar 21, 2019 4:55 pm

Re: [WIP] SCAMPs Bookstores

Post by Antiscamp »

Now I'm trying to do the next building but all of a sudden my changes aren't showoing up in-game anymore. WTF

OK my edits show up when I run the game inside Unity, but not in the standalone game.

When I continue I get all sorts of clipping issues in the towns too. It's obviuously conflicting with one or more of my mods.

User avatar
Antiscamp
Posts: 22
Joined: Thu Mar 21, 2019 4:55 pm

Re: [WIP] SCAMPs Bookstores

Post by Antiscamp »

OK I started doing the bank too. I will rename this project "SCAMPsInteriors" because I'm not only doing the book stores now. Again, nothing over the top. all lore/vanilla friendly. I made a nice balcony in this one (which was a challenge but worked fine) where there is a waiting area where you can sit and wait to get your loan refused.

The bank was an especially sad place. Only one banker standing in the middle of an almost empty room and his living quarters had a bed and a cradle. So I gave him a fancy wife and a suitable area to work in. I was going to make a vault in the back with treasure but made office cubicles instead. I might change that in the future. This is the Bank of Daggerfall only so far.
2024_03_20_12_45_47.jpg
2024_03_20_12_45_47.jpg (204.78 KiB) Viewed 384 times
2024_03_20_12_44_44.jpg
2024_03_20_12_44_44.jpg (188.28 KiB) Viewed 384 times
2024_03_20_12_42_42.jpg
2024_03_20_12_42_42.jpg (188.41 KiB) Viewed 384 times

Post Reply