For Debugging purposes
Posted: Sat Mar 24, 2018 11:03 pm
For Debugging purposes, what command can I put in the C# code to output the value of a variable while playing Daggerfall Unity? Like a messagebox?
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Code: Select all
Debug.Log("Quest pool has " + pool.Count);
Debug.LogFormat("faction id: {0}, social group: {1}, guild: {2}, building guild: {3}",
npc.Data.factionID,
(FactionFile.SocialGroups)factionData.sgroup,
(FactionFile.GuildGroups)factionData.ggroup,
(FactionFile.GuildGroups)buildingFactionData.ggroup);