NPC Flats - Waifu upscaling
- King of Worms
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Re: NPC Flats - Waifu upscaling
This should be animated GIF comparing low res flat after upscaling and than after cleaning, detailization and repairs
And this is all the images compiled to animation
Last edited by King of Worms on Tue Jan 30, 2018 7:21 pm, edited 3 times in total.
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- King of Worms
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Re: NPC Flats - Waifu upscaling
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Re: NPC Flats - Waifu upscaling
Wow, that smith is amazing. Did you draw frames manually or were them all in the game files somewhere?
- King of Worms
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Re: NPC Flats - Waifu upscaling
Thanks
Its ingame, I just upscaled it and added more frames to it. I created those frames from other frames of the same smith.
Its ingame, I just upscaled it and added more frames to it. I created those frames from other frames of the same smith.
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- King of Worms
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Re: NPC Flats - Waifu upscaling
I like the combination of smudge tool and the raw original upscaled picture. Smudge will create smooth color gradients like on the leg, hand, cape or the edges of the stand. Its important to not over-do it and smudge everything. Its about the right balance of this effect and original upscaled sprite, than the results are good.
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- Hazelnut
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Re: NPC Flats - Waifu upscaling
Some really great results here in this thread. Is the refined process make it feasible to apply to all NPC flats do you think?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- King of Worms
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Re: NPC Flats - Waifu upscaling
Thanks Hazelnut!
Yes, you can apply it on everything. It just takes time. I go thru the flats and improve them to v2 lets say. Also, I create more variations where possible. I rotated the statues around, added thing or two here and there etc etc etc... small things to make it better but in a vanilla style. Now I do the "treasure" archive
Yes, you can apply it on everything. It just takes time. I go thru the flats and improve them to v2 lets say. Also, I create more variations where possible. I rotated the statues around, added thing or two here and there etc etc etc... small things to make it better but in a vanilla style. Now I do the "treasure" archive
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- Hazelnut
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Re: NPC Flats - Waifu upscaling
That's what I was asking - is (time * number) = feasible taskKing of Worms wrote:Thanks Hazelnut!
Yes, you can apply it on everything. It just takes time.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- King of Worms
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Re: NPC Flats - Waifu upscaling
Well, some NPCs are ready as well
Its deffo not feasible, at the end of the day each flat is lots of work, esp NPCs... 30 minutes each maybe? Dunno.. possibly much more as I return to the flats a lot and work on them. I do it when I can, push fwd & restore the art.
Its deffo not feasible, at the end of the day each flat is lots of work, esp NPCs... 30 minutes each maybe? Dunno.. possibly much more as I return to the flats a lot and work on them. I do it when I can, push fwd & restore the art.
Last edited by King of Worms on Sat Feb 10, 2018 11:38 am, edited 1 time in total.
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- Hazelnut
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Re: NPC Flats - Waifu upscaling
You're doing fantastic work, so whatever you can get done is great. I just wanted to set my expectations that's all.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods