Kamer's Projects
- Jay_H
- Posts: 4075
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Kamer's Projects Villager Immersion Overhaul
I really like this. Excellent classic-style additions.
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Kamer's Projects Villager Immersion Overhaul
This project is still in early concept phases but I'm beginning to wonder if there is a way to put in a mod for randomly selecting a set of sprites to replace individual objects as they are created. That way it wouldn't be so much a replacement project as instead would be expanding. If anyone know's anything about that and could possibly help, please let me know!
Also, here is how the OblivionLoadScreen Version 3 is looking:
Also, here is how the OblivionLoadScreen Version 3 is looking:
Spoiler!
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Kamer's Projects Villager Immersion Overhaul
Early Khajiit WIP
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Kamer's Projects Villager Immersion Overhaul
Am happy with the new build
- Interkarma
- Posts: 7253
- Joined: Sun Mar 22, 2015 1:51 am
Re: Kamer's Projects Villager Immersion Overhaul
Looking good!
- Arctus
- Posts: 60
- Joined: Mon Mar 23, 2015 12:28 am
Re: Kamer's Projects Villager Immersion Overhaul
Damn man, looking good.
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Kamer's Projects Villager Immersion Overhaul
Thanks to TheLacus, Villagers can be scaled now! Horses are back in and are using High Quality sprites that went unsused.
- MrFlibble
- Posts: 421
- Joined: Sat Jan 27, 2018 10:43 am
Re: Kamer's Projects Villager Immersion Overhaul
On a side note, there's an artist in the Duke Nukem community who does some very good monster and character sprites (combining original sprite edits and new pre-rendered sprites from models) that are pretty much true to the original 1996 stuff in style:
https://forums.duke4.net/topic/9800-npc-girl-sprites/
https://forums.duke4.net/topic/9800-npc ... _p__294388
https://forums.duke4.net/topic/9800-npc ... _p__294599
https://forums.duke4.net/topic/9800-npc ... _p__296607
https://forums.duke4.net/topic/9800-npc ... _p__298218
https://forums.duke4.net/topic/8802-duk ... _p__293164
https://forums.duke4.net/topic/8802-duk ... _p__293206
https://forums.duke4.net/topic/8802-duk ... _p__293481
https://forums.duke4.net/topic/8802-duk ... _p__293715
https://forums.duke4.net/topic/8802-duk ... _p__294094
https://forums.duke4.net/topic/8802-duk ... _p__294422
https://forums.duke4.net/topic/8802-duk ... _p__294846
(there's some NSWF stuff there JIC but it's under spoiler tags)
I believe that this is a pretty good proof-of-concept that new art in the style of original sprite work can be created, with the possibility of higher resolution sprites -- provided that you can get an able artist to do 3D models and then produce hi-res sprite animations from them.
https://forums.duke4.net/topic/9800-npc-girl-sprites/
https://forums.duke4.net/topic/9800-npc ... _p__294388
https://forums.duke4.net/topic/9800-npc ... _p__294599
https://forums.duke4.net/topic/9800-npc ... _p__296607
https://forums.duke4.net/topic/9800-npc ... _p__298218
https://forums.duke4.net/topic/8802-duk ... _p__293164
https://forums.duke4.net/topic/8802-duk ... _p__293206
https://forums.duke4.net/topic/8802-duk ... _p__293481
https://forums.duke4.net/topic/8802-duk ... _p__293715
https://forums.duke4.net/topic/8802-duk ... _p__294094
https://forums.duke4.net/topic/8802-duk ... _p__294422
https://forums.duke4.net/topic/8802-duk ... _p__294846
(there's some NSWF stuff there JIC but it's under spoiler tags)
I believe that this is a pretty good proof-of-concept that new art in the style of original sprite work can be created, with the possibility of higher resolution sprites -- provided that you can get an able artist to do 3D models and then produce hi-res sprite animations from them.
- Kamer
- Posts: 583
- Joined: Mon Mar 05, 2018 9:26 pm
Re: Kamer's Projects Villager Immersion Overhaul
Don't look behind you.
- Interkarma
- Posts: 7253
- Joined: Sun Mar 22, 2015 1:51 am
Re: Kamer's Projects Villager Immersion Overhaul
Nice classic-looking rework you made there. Fits right in with the human-looking avatars in DF.