Linux Mint 17.3 MATE 64-bit.
I've been testing from a character I'm loading from classic. I made a modern save file with it. If I try to load my modern save file at boot, it doesn't appear. I have to load the classic save file first, and then if I go to the load screen, the modern save file will appear, but not sooner.
I think the loader is pointing at an inexistent save profile; it's asking for "Nameless," but it doesn't give me an option to change the character. My character, "Test," has to be selected by first loading a classic save file. I don't think this is intended behavior, right? I took screenshots here.
Linux 22: Save files not immediately loadable [RESOLVED]
- Jay_H
- Posts: 4075
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Linux 22: Save files not immediately loadable [RESOLVED]
Last edited by Jay_H on Tue Aug 09, 2016 1:48 am, edited 1 time in total.
- Interkarma
- Posts: 7253
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 22: Save files not immediately loadable
Cheers. Fix for this is in latest code and will be in next build. I might update builds soon actually just to get this fix out.
Edit: Builds up now. 09-Aug-16 or later have this fix, should work a lot better now.
Edit: Builds up now. 09-Aug-16 or later have this fix, should work a lot better now.
- Xaphir
- Posts: 85
- Joined: Sat Jul 16, 2016 12:55 pm
Re: Linux 22: Save files not immediately loadable [RESOLVED]
I can confirm the same behavior here, with the following configuration:Jay_H wrote:Linux Mint 17.3 MATE 64-bit.
I've been testing from a character I'm loading from classic. I made a modern save file with it. If I try to load my modern save file at boot, it doesn't appear. I have to load the classic save file first, and then if I go to the load screen, the modern save file will appear, but not sooner.
System Report Summary:
Daggerfall Unity Build: Linux 22
Distribution: openSUSE Leap 42.1
Report Type: Rolling Release
Graphics Platform: AMD Radeon HD 8400
Graphics Driver: Manufacturers (Catalyst Fglrx)
Game Graphics: All Mods Except "Distant Terrain"
Game Patch Level: N/A
Game DRM Check: N/A
Desktop UI: Enlightenment E21
Desktop Effects: OpenGL On, Compositing On
DE Libraries: No Gnome, QT with minimal GTK
Additional Repos: Packman(Smplayer, Mplayer), Geeko (Fglrx)
Display Manager: LightDM
Sound Driver: Alsa 1.0.29-10.1
Pulseaudio: Not Installed
Bug Type: New
Bug Severity: Trivial
Bug Status: Notfixed
Consistently Reproduceable: Yes
System Profile Specifications:
Processor: Model 22.0.1 "AMD A6-5200 APU" Quad Core
Motherboard: HP 15 Notebook Model 2330 version 99.14
Chipset: AMD SB800 Hudson
System Memory: 2x2G
Disk: HGST HTS545050A7
Graphics: ATI Kabini Radeon HD 8400 / R3 Series
Audio: ATI Kabini HDMI/DP Audio
Monitor: Element E4SFT551 (HDMI)
Screen Dimensions: 4K UHD 55"
Resolution: 1920x1080
OS: openSUSE Leap 42.1
Kernel: 4.1.26-21-default
Catalyst: 15.302-151217a
Sound: Alsa 1.0.29 via Dmix plugin and Emixer
Desktop: Enlightenment 21
Display Server: xorg-x11-server 1.17.2-24.2.x86_64
OpenGL: 4.5.13416 Compatibility Profile Context
Compiler: gcc 4.8-8.4.x86_64
File System: JFS
- Interkarma
- Posts: 7253
- Joined: Sun Mar 22, 2015 1:51 am
Re: Linux 22: Save files not immediately loadable [RESOLVED]
Hi Xaphir. This is fixed now in 09-Aug-16 build (W28/L23/M9). Build just went up around an hour ago.
- Xaphir
- Posts: 85
- Joined: Sat Jul 16, 2016 12:55 pm
Re: Linux 22: Save files not immediately loadable [RESOLVED]
Sweet -- getting it nowInterkarma wrote:Hi Xaphir. This is fixed now in 09-Aug-16 build (W28/L23/M9). Build just went up around an hour ago.
- Jay_H
- Posts: 4075
- Joined: Tue Aug 25, 2015 1:54 am
- Contact:
Re: Linux 22: Save files not immediately loadable [RESOLVED]
Yep, Linux #23 has the Switch Char button implemented and working, so this one's resolved. Thank you.
- Xaphir
- Posts: 85
- Joined: Sat Jul 16, 2016 12:55 pm
Re: Linux 22: Save files not immediately loadable [RESOLVED]
Looks like the issue is resolved for my profile as well.