Daggerfall Unity Alpha Release
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- Posts: 4
- Joined: Thu Sep 28, 2017 2:59 pm
Re: Daggerfall Unity Alpha Release
Thanks a thousand times! Daggerfall has been my very first game bought and I haven't finished it because of my restart-o-mania, but yesterday I installed the alpha and a couple of mods and I am slowly getting ready to play again, and looking forward to it. Naturally, the biggest problem will be the custom class generation...again:-) But a quick running down (Well, up) the Privateer's Hold has brought a lot of beautiful memories back to me.
- alphaTECH
- Posts: 142
- Joined: Sun Oct 07, 2018 6:24 am
Re: Daggerfall Unity Alpha Release
I'm really excited about this, fantastic work!
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- Posts: 281
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Re: Daggerfall Unity Alpha Release
Thank you so much for your hard work!
- Arl
- Posts: 202
- Joined: Sun Mar 22, 2015 10:57 am
Re: Daggerfall Unity Alpha Release
Congratulations Interkarma, and to the rest of the developers.
My Deviantart page, I have some Daggerfall stuff in there.
- pango
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Re: Daggerfall Unity Alpha Release
Not bad, not bad
https://trends.google.com/trends/explor ... ll%20unity
https://trends.google.com/trends/explor ... ll%20unity
Mastodon: @pango@fosstodon.org
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- mikeprichard
- Posts: 1037
- Joined: Sun Feb 19, 2017 6:49 pm
Re: Daggerfall Unity Alpha Release
Yes, it's clear just from looking through the forums here recently that there's been a huge surge in player interest in DFU. Although I'm sure it's been very difficult for Interkarma and the few other core devs to keep up with all the recent forum questions (though the future DFU wiki should help with many of the repeated points of confusion), it will be great to see more mod contributions from new players down the road.
- King of Worms
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Re: Daggerfall Unity Alpha Release
Yup, lots of new ppl it will take off from here..
IK said on twitter he was overwhelmed by all the questions, gratulations and msgs he received after the release.
Ofc.. this is crazy achievement.
Im very glad I was a part of this since the early days.
What a trip
IK said on twitter he was overwhelmed by all the questions, gratulations and msgs he received after the release.
Ofc.. this is crazy achievement.
Im very glad I was a part of this since the early days.
What a trip
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- Hellmasker
- Posts: 38
- Joined: Wed Jul 31, 2019 9:55 pm
Re: Daggerfall Unity Alpha Release
Heh, I stumbled upon the project a few weeks ago and I do have a blast so far So.. Congratulations to everyone involed in it from me aswell!
And also... Hi, I'm new!
And also... Hi, I'm new!
Asgar Hellmasker, Silencer of the Dark Brotherhood
- Interkarma
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- Joined: Sun Mar 22, 2015 1:51 am
Re: Daggerfall Unity Alpha Release
Thank you and welcome to the forums.
- Orbarth
- Posts: 61
- Joined: Wed Aug 07, 2019 10:37 pm
Re: Daggerfall Unity Alpha Release
Thank you very much for all this amazing work on Daggerfall Unity, Daggerfall having been one of my favorite game ever in the past 20 years (can't believe so much times moved on since i first could install it on one of my first pc)
And thank you so much for the inclusion of that retro-rendering that got rid entirely of this strange mouse lag i had in house or dungeon interiors that no options seemed to alievate.
What an achievement to have that old timeless classic completely playable to the end(s) in a completely different engine with all those new possibilities that will be offered by modding.
Congratulations !
And thank you so much for the inclusion of that retro-rendering that got rid entirely of this strange mouse lag i had in house or dungeon interiors that no options seemed to alievate.
What an achievement to have that old timeless classic completely playable to the end(s) in a completely different engine with all those new possibilities that will be offered by modding.
Congratulations !