[MOD] Realistic Wagon
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Re: [MOD] Realistic Wagon
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Last edited by yabay on Mon Jun 21, 2021 7:05 am, edited 1 time in total.
- Ralzar
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Re: [MOD] Realistic Wagon
Yup. Just watched that. He solved it admirably but damn. That wagon moving bug is getting bothersome.
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Re: [MOD] Realistic Wagon
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Last edited by yabay on Mon Jun 21, 2021 7:05 am, edited 1 time in total.
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Re: [MOD] Realistic Wagon
Heh. Reminds of that time I got a parking ticket in Sundog...ut in my opinion it is quite realistic. While the character was wandering around the city, the shopkeepers threw the cart on the roof
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Re: [MOD] Realistic Wagon
luls xD
If only there was a shop for the cart to be put on when going into a dungeon P:
I still say having a temporary debug command would be incredibly helpful. Something that simply sets cart at players position if the cart is in the current location. At least until the bug gets firmly ironed out. P:
- Ralzar
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Re: [MOD] Realistic Wagon
Yup, so I added that
Realistic Wagon v0.4.3
Added console command "wagon_rescue"
Added console command "horse_rescue"
Realistic Wagon v0.4.3
Added console command "wagon_rescue"
Added console command "horse_rescue"
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Re: [MOD] Realistic Wagon
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Last edited by yabay on Mon Jun 21, 2021 7:04 am, edited 1 time in total.
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- Location: Russia
Re: [MOD] Realistic Wagon
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Last edited by yabay on Mon Jun 21, 2021 7:04 am, edited 1 time in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Realistic Wagon
Oh well. I'll have to take a look at that for 0.5.3
released v05.1
-Bugfix to make horse/wagon not appear on roofs. Hopefully.
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Re: [MOD] Realistic Wagon
Thanks, the mod looks interesting.
One question though. Is there any way to make wagon stay hitched to the hourse when you dismount? It's pain in the ass spending time to connect them every single time I mount my hourse.
One question though. Is there any way to make wagon stay hitched to the hourse when you dismount? It's pain in the ass spending time to connect them every single time I mount my hourse.