Mod Version: 1.0
Mod Creator: Uncanny
This mod makes it so that the player and enemies now have a 100% hit chance, but the formula for hitting will still be used to determine the amount of damage done. A "miss" will do 1 damage instead of just swinging through the target.
All attributes and skills related to hit and dodging, as well as armor are still just as useful as before and keeps combat close to the vanilla experience.
As for materials, if your weapon is ineffective against an enemy it will still do 1 damage per hit. So it is possible for you to defeat an enemy with a weapon that has an ineffective material against it, but it's a lot more difficult.
Download Link:
https://www.nexusmods.com/daggerfallunity/mods/171
Version 1.1
- *Fix issue with DFU version 11.4
- *Inital release