[MOD] Quest Offer Locations
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
[MOD] Quest Offer Locations
When receiving a quest offer, this mod will display the quest location and how long it will take to get there.
This means you don't have to accept a quest if it's too far away, this is especially handy if you disable all fast travel.
This can work in conjunction with the Travel Options mod, where if you disable the fast travel options, it will give you the time to get to the location in hours and minutes (just like in the Travel Options mod)
Demo here:
This means you don't have to accept a quest if it's too far away, this is especially handy if you disable all fast travel.
This can work in conjunction with the Travel Options mod, where if you disable the fast travel options, it will give you the time to get to the location in hours and minutes (just like in the Travel Options mod)
Demo here:
Last edited by Macadaynu on Sun Jun 06, 2021 1:28 pm, edited 2 times in total.
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Re: [MOD] Quest Offer Locations
Yes, it would be very helpful with such a feature.
- Daniel87
- Posts: 391
- Joined: Thu Nov 28, 2019 6:25 pm
Re: [MOD] Quest Offer Locations
Thank you, I rarely finished quests as the distance was not part of the deal. Finally!
In Julianos we Trust.
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- Joined: Sun Feb 09, 2020 1:32 am
Re: [MOD] Quest Offer Locations
This would fix a major frustration of mine. In this vanilla game this matters very little, but in a playthrough where fast travel has been modded out it becomes very useful to know how far away a quest location is before accepting.
Out of curiosity, is this feature being hard-inserted into the default quests, or are modded quests compatible out of the box as well? I'd say that would have a big impact on people interest in it.
Out of curiosity, is this feature being hard-inserted into the default quests, or are modded quests compatible out of the box as well? I'd say that would have a big impact on people interest in it.
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] Quest Offer Locations
This should work out of the box, it's just a replacement for the quest offer popups, so as long as the quest mods are using that, it should work.FoldedDice wrote: ↑Wed Apr 14, 2021 2:57 pm This would fix a major frustration of mine. In this vanilla game this matters very little, but in a playthrough where fast travel has been modded out it becomes very useful to know how far away a quest location is before accepting.
Out of curiosity, is this feature being hard-inserted into the default quests, or are modded quests compatible out of the box as well? I'd say that would have a big impact on people interest in it.
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- Posts: 64
- Joined: Sat Aug 01, 2020 6:37 am
Re: [MOD] Quest Offer Locations
This is something I consider essential and will be waiting for it with great anticipation.
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- Posts: 64
- Joined: Sat Aug 01, 2020 6:37 am
Re: [MOD] Quest Offer Locations
Any updates on this?
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] Quest Offer Locations
My free time is quite limited at the moment but I'll be picking this one up again as soon as I get the chance
Thanks
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] Quest Offer Locations
Hi I've picked this up again and am ready to get a release sorted, but I need the protection levels for a few fields modifying. Could anyone help me with this please?
The fields are as follows:
DaggerfallGuildServicePopUpWindow:
IGuild guild; (to be made protected)
List<QuestData> questPool; (to be made protected)
OfferQuest(); (to be made a virtual method)
DaggerfallQuestOfferWindow:
StaticNPC.NPCData questorNPC; (to be made protected)
FactionFile.SocialGroups socialGroup; (to be made protected)
The fields are as follows:
DaggerfallGuildServicePopUpWindow:
IGuild guild; (to be made protected)
List<QuestData> questPool; (to be made protected)
OfferQuest(); (to be made a virtual method)
DaggerfallQuestOfferWindow:
StaticNPC.NPCData questorNPC; (to be made protected)
FactionFile.SocialGroups socialGroup; (to be made protected)
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] Quest Offer Locations
Version 0.1.0 released on Nexus here:
https://www.nexusmods.com/daggerfalluni ... escription
Could someone move this topic into the released mod section please?
https://www.nexusmods.com/daggerfalluni ... escription
Could someone move this topic into the released mod section please?