Hey, I just released a mod that recreates this mod's function. It currently does not have the changed text and such, but it effectively achieves the same thing.
viewtopic.php?t=5616
https://www.nexusmods.com/daggerfallunity/mods/321
Thanks for the initial inspiration for it.
[Mod] Guilds Cure Poison
- Hazelnut
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- Joined: Sat Aug 26, 2017 2:46 pm
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Re: [Mod] Guilds Cure Poison
Just a FYI, I've submitted a PR that will allow the standard service handlers to be overridden. Sorry it took so long, as I said: no timescale.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods